AI Insights · Timothy · July 2025
Top Boxing Games on iOS in France: Q2 2025 Performance
Explore the performance of France's top boxing games on iOS in Q2 2025, with insights into downloads, revenue, and active users.
In the second quarter of 2025, the iOS boxing game market in France saw some intriguing trends. Leading the pack, Boss Fight. from BoomBit, Inc. showed a remarkable increase in weekly downloads, peaking at approximately 4K in mid-June. Weekly revenue also saw an upward trajectory, reaching around $96 in the same period. Active users rose steadily, reaching a high of about 14.8K.
Swift Punch, although not generating revenue, maintained a consistent download rate, with numbers hovering around 1K per week.
Plateforme de confiance experienced a spike in weekly downloads in mid-May, with numbers reaching nearly 2K.
I, The One - Fighting Games by Azur Interactive Games Limited had steady downloads, averaging around 700 per week, with active users peaking at about 2.6K in late April.
Finally, Real Boxing 2 from Vivid Games S.A. saw a decline in weekly revenue over the quarter, starting at $139 and dropping to $68, while downloads remained stable around 600 to 700 per week.
These insights are based on data from Sensor Tower, where you can find more detailed analyses and trends for these applications.